As an interdisciplinary artist, experimental technologist, and musician who was born and raised in Indonesia, my artistic practice lies at the synergy between performance, interactivity, and computation. I create objects, devices, and environments that occupy and extend the body—virtual playgrounds that jump off-screen and fold in on the users themselves; locomotive dream spaces that are flexible and noodle-like, tangling and untangling the hodgepodge of touch, vision, and sound; speakers that clip through worlds; antennas that provide collaborative affordances and therefore blur the boundaries between the self, the distant, the virtual, and the others; squishy switches and landscapes in buttons; blanket-costumes that wrap the wearer on another; periscopes that are polyps to the eyes;  active substrates of mishmash data mappings that ease to the skin; synthetic tendrils that weave and perform the archaeology of computation; fields of wilderness that billows through and into the cranials; future artifacts; letters, cables, hands, and liquid—amassing, heaping, bubbling, coagulating; prostheses that speculate and therefore create new user-proto-organisms.